
This is the spine of my digipak.
This blog is for my A2 level media studies production coursework, which is going to be a music video.
so in order to make our product seem as real as possible, we had to follow this convention. The video follows most of the conventions of the music videos of today, with some success, to incorporate a narrative for the characters in the video, not just have the band playing on a stage or in a house – which are also becoming more and more consistent in rock music videos we see; this was another aspect of music videos that Andrew Goodwin spoke about. I personally found this to be quite challenging, because with songs that have no music videos we all have different interpretations of what the artist or band are trying say. Joe Salzman (2000) also recognises this, ‘ they now provide pictures for the songs in our heads. Goodbye imagination.’ We have also used realistic settings and styles in the video, and have not made it too uncommon of a story for the target audience to believe. Another convention of rock music video is to have the lead singer as one of the main characters in the storyline. This is evident in videos like: · Papa Roach – Scars · Bowling For Soup – Girl all the bad guys want Because we all thought this works we did not see the need to challenge this convention in any ways. I modelled my advert from a HMV one advertising a similar product to the ones I was creating. The typical conventions of adverts include: · The use of only two or three fonts/sizes · Only using two or three colours, which often contrast to make the advert stand out. · Having the store’s logo, name, colour scheme and slogan in clear visibility · Advertising the stores website and other websites that we can find their products on. I have also included the HMV dog on the top of advert. I believe our video fits perfectly with Todorov’s theory of every story having five stages. This would be the same for films, television shows, music videos, and books. The five stages are: · Equilibrium – Everything’s going great for our main character. · Disruption – Something happens to spoil it. In our case he receives a text message from another woman. · Realisation – he tries to put it right again but fails. · Struggle – He gets another text message, and she storms off. He explains to her that its not what it seems. · New equilibrium – a new order is created. Sometimes the narrative does a full circle. In an attempt to keep the audience interested all the way through the video we have used a large range of locations, and a mixture of slow and fast paced edits. For example, at the beginning of the video we see the main character walking down a long path, as the music has a slow pace, we only use one clip in the first ten seconds which would normally never happen in the real world as ten seconds is a really long shot. We also thought it would be a good idea for him to walk slowly, as if he ran it would look out of place. If we look at the shot in terms of mise en scene and lighting, you will notice that it is mostly in black and white. To get this effect, we deliberately filmed looking towards the sun, to help reflect the dull mood of the narrative. In terms of our print work, as I have previously mentioned, when we were looking at album art, we recognised that most of the time the page was covered with only one image, either of the band or the band logo. I believe that this works effectively and therefore did not see the need to either: A) Develop it more – terms of changing the image on the front of the album cover, and changing that font/sizes and the positioning of the text B) Challenge it in any way

As we can see from this cover, there is only one image used, which is of the band and there is not very much text covering it. There is just enough for the audience to see the name of the band. Also, the logo of the band is on there. When we look closely at it we can see that it dominates the other text. This is because their fans will be able to recognise their logo from a distance without first seeing the band name or the title of the album. Also, on the back of the cover there is only one image used, with text about the record producers on, the websites of the band and of the bands record label, and the record labels logo as well. The adverts have only three fonts and three contrasting colours. The connotations the cover gives off can have an effect on the potential audience as well. For example, if we look at Hinders ‘Take It To The Limit’ album cover (above) we can see the big, clean house, the sports cars, and all the women behind the band. For me, the connotations they are giving off are that they are a modern rock band, who have produced a fast past, bouncy, up beat album. This is also stressed by the clothes they have on as well, as we can see they all have some form of denim on, whether that be jeans, or a jacket, and some have leather jackets on, along with sun glasses, which give the connotations that they are hiding their identity from the audience, and to see who they are, you would have to listen to their music. In some senses, my album cover challenges these connotations, however, in a rather subtler tone; I have shown them as well, due to the fact that in my front cover I have not shown the audience who the band is, but not included that fancy house and the fast cars etc. What have you learned from your audience feedback? In the real world of music production, audience feedback is key to making profits, because if you don’t have an audience you will get no money back, which is the primary objective, so our decision to target our video to the age group of 13-25, was based on the research that we carried out, as this audience held the majority of interest in this genre and similar artists to our band. To find the average age group that listened to these bands, we went onto each of their websites and viewed some of the fans profiles, to see if they were male or female and what their age was. Because this was crucial to the success of the band and the album, we decided to film some audience feedback, which we could review and expand our video upon, if there were any areas needing to be changed. Because of this we assumed that they will have a disposable income, and have a general interest in rock music. Because of their income being from either part time jobs or pocket money from their parents they will be able to spend it on: · Music downloads · Going to gigs · CD’s · Band merchandise such as clothing, posters, wallets, key rings etc. Our audience research allowed us to gain valuable knowledge into what teenagers want to see on the shelves. For instance one person argued that there was not enough heavy rock bands in stores. “We need to see more bands like Nickelback, Theory of a Deadman, and Halestorm in stores, or just more gigs to go would be nice.” Another person questioned whether or not the songs that they listened to, actually carried some meaning. “I just really wonder if the bands are singing about experience or just wanting to make money.” When we were talking to this person, it inspired me to make the best video I could which shows that the singers actually mean what they are talking about, and not just trying to make money – which is what they are aiming for mostly. How did you use new media technologies in the construction and research, planning and evaluation stages? During our planning stages of the production, we had to use various pieces of new media technologies such as: · The internet – generally for blogs, Youtube (to watch the videos), and band websites. Throughout our blog you will be able to find analysis of the music videos. · Questionnaires – The reason behind this was to make a product our audience would like to see on the shelves, not just what we want to see. To represent the results to our audience we made bar graphs so it was easy to read and posted them on our blogs as well. · HD stills cameras/ HD video cameras – Before we started filming, we needed to see where would be the best for places for our production. We took the digital cameras out and took some photos, so we could go back and decide where looked the best. In the end we decided to film in about 6 -8 different locations. When we carried out our audience feedback, it was filmed with a HD movie camera. We then be posted it on the blog, and becoming a producer, with a potential audience of millions. Nowadays, film and music producers use viral marketing to promote their new products. So, they will use the likes of Facebook to target people with similar interests they have on their profile. Through the use of mobile phones they can send you messages and related promotions such as two for one cinema tickets etc. Other viral marketing campaigns include: Sending messages via Bluetooth in shopping centres, and online shops such as Play.com send customers emails about their new offers etc. A popular campaign used by music producers is sending their fans text and email messages about gigs, new albums and new band merchandise, once they have signed up to the band website. So, if our product was actually a real video to be sold online, and in stores, we would have had to do this too, in order for us to make the most money possible. When we started the editing process, we reviewed the first minute of it to see how successful and how long it would take to finish. When we were doing so, we realized that we did not have an equal amount of close ups to what we had long shots. So, after doing this we decided to go back out, film more of the storyline in case we did not have enough to portray how we wanted the story to look, but we also recorded the lead singer singing the song all the way through, however this time we filmed it three or four times, all in different locations, with a mixture of close ups, mid shots, and long shots. This supports Andrew Goodwin, 1992, who said that there is a demand on the part of the record company for lots of close ups of the main artist/vocalist, which are presumably used to appeal to the audience. I believe that we have managed to successfully do this within our video. We also used different angles in the filming this time. For instance there was a shot in Jesmond Dene where the singer is on a bridge looking down into the river. We positioned the camera on the river bank to try to capture how he was feeling, as the camera was underneath him. In the end this shot just didn’t work as the camera moved, and the singing wasn’t as clear as we wanted.